111/4*8.3 = 230 required for productionĥ) 0.7 tiles of Population building to supply 2.1 tiles of Shoemaker from 3rd bullet. Clapboard house gives 111 population per 4 squares. To produce 1 Ebony in EMA in 48 minutes you'll need:ģ) 2.1 tiles of Shoemaker to produce 40 supply in 48 minutes. Let's do the same calculation for Ebony but in Erly Middle Ages (EMA). TOTAL SPACE required to produce 1 Ebony in Iron Age in 48 minutes is = 16 + 3.8 + 12.6 + 1.1 = 33.5 tiles. 74/4*12.6 = 230 requred for productionĥ) 1.1 tile of Population building to supply 3.8 tiles of Butcher from 3rd bullet. Cottage gives 73 population per 4 squares. For example to produce 1 ebony in Iron Age you'll need:ģ) 3.8 tiles of Bucher to produce the requred 40 supply in 48 minutes. Fair traid is calculated by comparing the amount of squares you need in your city to produce 1 good. But when we start trading Wine (3x3) to stone (4x4) in the 1:1 proportion - we simply use our guildmates or we are being used by them because we can produse more wine than stone and in the end get more resources than our partner - that's a good example of unfair trade.Īs for cross-era trades. ![]() Simple example of true fair is trading Wine (3x3) for Lumber (3x3). So fair includes no profit but only cost of manufacturing. What I call fair? Fair is when you can generate the same resource rather than trading it to your guildmates with the same efficiency. ![]() ![]() If you want to know trading basis you can read here: Goods buildings explainedĪt the moment most of players call 1:1 in the same age and 2:1 to one era dirrefence "fair".
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